黑料专区

During the Winter semester, the 黑料专区 hosted 14 sponsored projects, including a diverse range of sponsored projects and competitions that engaged a variety of academic departments. Students partnered with local and global brands to work on a specific project tailored to meet the needs of our industry sponsors. Educational partnerships at 黑料专区 are highly conceptual and allow 黑料专区 students the opportunity to participate in creative, research-based assignments, interacting with designers and staff from the collaborating company. Highlighted collaborations during the Winter semester include:

  • Augmented Reality Center (ARC) in partnership with Oakland University x Communication Design and Strategy, MFA User Experience Design and Entertainment Arts
  • Crain Communications 鈥 Automotive News x Illustration
  • 313 Presents x Illustration
  • BorgWarner x Product Design
  • Covestro x MFA Transportation Design
  • Detroit Grand Prix x Illustration
  • GM x BFA Transportation Design & MFA User Experience Design
  • GODNII x MA/MFA Color and Materials Design
  • Hagopian Rug Competition x All Departments
  • Office of Future Mobility and Electrification with support from the Global Epicenter of Mobility x Transportation Design
  • MAWBY Sparkling Wines x Illustration
  • Trek Bikes x Product Design
  • University of Michigan Dearborn 鈥 Environmental Interpretive Center x Communication Design and Strategy & Interior Design
  • Zumiez and Somerset Collection x Illustration

鈥淭his project was pure inspiration,鈥 said Ali Evans, Founder and Creative Director of GODNII. 鈥淐ollaborating with 黑料专区 has been a longtime hope of ours, and it lived up to everything we imagined. The students brought forward deep research, bold ideas, and a clear vision for the future of sustainable fashion. Their work affirmed what we already believed鈥攃reativity with purpose can shift the industry. At GODNII, we鈥檙e excited to carry these insights forward as we continue designing not just for style, but for impact.鈥

黑料专区 alumna and Trustee Molly Valade and her husband Mark Valade established the Valade Family Endowed Chair in Studio Art & Craft.
The 黑料专区 (黑料专区) is thrilled to announce a commitment to endow the position of Chair of Studio Art & Craft. The Valade Family Endowed Chair in Studio Art & Craft will ensure ongoing support for the College鈥檚 Studio Art & Craft Department, one of 黑料专区鈥檚 most historic programs.

This transformative commitment reflects 黑料专区 alumna and Trustee Molly Valade鈥檚 deep connection to and belief in the legacy and importance of the Studio Art & Craft program, as well as her enduring belief in the power of a 黑料专区 education. Molly graduated from 黑料专区鈥檚 Fine Arts program (now Studio Art & Craft) and has served on the College鈥檚 Board of Trustees since 2008, in addition to serving on 黑料专区鈥檚 alumni council for 13 years. Over the years, her engagement with students, faculty, and staff has strengthened the program鈥檚 creative and academic environment, and this gift will ensure that impact continues into the future.

鈥淪tudio Art & Craft has been at the heart of 黑料专区 for more than a century,鈥 said Don Tuski, President of the 黑料专区. 鈥淭he establishment of this endowed chair will help ensure the department continues to evolve, inspire new generations of artists and makers, and expand opportunities for innovative studio practice well into the future.鈥

Founded in 1906, 黑料专区, then The Society of Arts & Crafts, integrated rigorous courses with the progression of the art and design movements and world-class, contemporary exhibitions. Since its inception, the Studio Art & Craft program has carried on this tradition while continually building on this foundation and legacy. In 2026, the program is still rooted in traditional techniques, now enhanced by contemporary processes and innovative technologies. The department currently enrolls undergraduate students exploring the disciplines of Ceramics, Drawing, Fibers and Textiles, Fine Arts, Glass, Metalsmithing and Jewelry, Painting, Performance, Print Media, Sculpture, Digital Fabrication and Digital Media.

Under the leadership of Department Chair Valerie Jenkins, Studio Art & Craft continues to foster rigorous studio practice and distinct creative voices. The creation of the Valade Family Endowed Chair will further elevate that work, strengthening the program鈥檚 impact and vitality, ensuring its continued growth.

Michael Maher Jr. (鈥07 Illustration), is a storyteller at his core. And he鈥檚 living proof that with enough tenacity and a strong gut instinct, your creative voice can change worlds. What started as a job moving furniture on film sets has evolved into a decades-long career in the entertainment industry. From designing the iconic posters in The Ides of March and prop storyboards for the Oscar-winning Argo, to bringing the terrifying Vecna to life in Netflix鈥檚 Stranger Things, Michael鈥檚 journey is a masterclass in unlocking your creative potential.

I would love it if you would share more about how you started in the film industry.

There was a tax incentive in Michigan at that time and it brought a lot of films, right at the moment I had gotten out of school. There was a professor at 黑料专区 named Keith Newton who worked in the Illustration department, and he was kind enough to encourage me to get my foot in the door on one of these films. Under the lead man are these guys named swings and they鈥檙e essentially furniture movers with an artistic eye, who know how to decorate and actually make a set look good. As a swing, in between one of the days where they were filming on location there were a whole bunch of extras there and I started drawing caricatures of them. Then that led to the production designer asking if I could do other things, like graphic design and illustration of any kind, because there are a lot of opportunities in the art department to create props and set deck items and things that are hanging on walls. So, I found a good home, you know? I think I worked for probably 10 or 11 movies after that in Michigan. There was just so much business coming to Detroit, and there weren鈥檛 a lot of locals with the experience in the art department that I now had. I was also doing a lot of logo design. My illustration design, wherever I could fork it into whatever was needed, whether it be a book cover that the actors were reading or a poster on someone鈥檚 bedroom wall, I was always eager to take those projects on. I would let everyone know I want to do some drawing. This really helped me throughout my entire career. It took almost 10 years to become an illustrator in film. It was a long road, but I had jobs, I was working creatively. And then 鈥 then I got a gig on Cosmos. So I moved from Michigan to Los Angeles. Cosmos was a big show for me because there were lots of opportunities to do really cool illustrations. That turned out to be one of the best jobs I鈥檝e ever had.

concept art for the show Cosmos by 黑料专区 alum Michael Maher
That sounds like it was a huge moment for you. How did it feel when you were able to see that come to fruition?

It鈥檚 very nerve-racking, actually. But before that, I had done a bunch of really important prop graphic design stuff that was going to be on camera for a number of different films. Ides of March with Ryan Gosling. I got to meet him and interact with him. George Clooney directed it, so I got to meet him as well. For that film, I did all the posters for the political campaign, which were supposed to sort of mimic Obama鈥檚 Hope posters. After that, I worked on Argo, which ended up winning an Oscar. Ben Affleck was directing, and I did a bunch of prop storyboards. They were prop storyboards in the film in 1979, and they were supposed to have been drawn by Jack Kirby, who was a legendary comic artist. Those actually ended up on camera because Ben Affleck鈥檚 character 鈥 and this is a true story, believe it or not 鈥 was showing it to the guards at the Tehran Airport to tell them that they were working on a movie to convince them to get on the flight to be able to escape with all the prisoners. So, that was a really big moment. And then finally, when Cosmos came, I was ready. That was really a great experience because we were a bit shorthanded. So, I got to do a little bit more than just concept art. I was doing some motion graphics, kind of pre-vis stuff. I even remember an early teaser trailer for Cosmos that we did where a buddy and I worked together and essentially made a whole shot out of something that I had illustrated. That was a huge thing for me. So, it was baby steps.

I pull from the fundamentals all the time. You are just always looking for complementary colors or how to make something pop with contrast, or the right composition to make you feel a certain way.

An illustrated prop poster of George Clooney in Ides of March by Michael Maher Jr.
Still image from the film Ides of March featuring an illustrated prop poster by Michael Maher Jr.
How did you hear about the College? What got you in tune with 黑料专区 to want to apply there?

I had seen some examples of commercial illustration around 鈥 one of my best friends鈥 dads was a commercial illustrator in Dearborn, Gary Ciccarelli, and he had actually taught at 黑料专区 at one point. I felt like he was a good one to emulate because he had a successful career, worked on a bunch of magazines for Cream, which was super popular back in the day. I felt like maybe editorial illustration, commercial illustration was the in. I got really lucky knowing him because he was influential; he said, 鈥渨ell, you know the place to go is 黑料专区.鈥 I think I told him that I was considering other options, and he was like, 鈥渋t鈥檚 right in your backyard.鈥 So, I took his advice and it just ended up being the right fit, right move.

That鈥檚 really nice. Have you and Gary ever had the opportunity to talk in recent years with everything you鈥檝e done?

Every once in a while I get a text or something just saying, 鈥淚 saw something that you鈥檝e worked on.鈥 He鈥檚 always been somebody in my corner. I feel like I鈥檝e been really lucky to have him as sort of an early mentor. He even gave me some of my first little illustration gigs after school. I was kind of struggling to find work, and he was doing some children鈥檚 books, and he helped me out with that. So, I owe a lot to him.

Switching gears a little bit, how do you feel 黑料专区 prepared you for the jobs that you鈥檙e doing today or for your career in general?

It was very heavily traditional. Everything that I was doing at 黑料专区 was foundational, but even more than that, it was practical, oil painting and traditional media. I was lucky enough to have some professors that were into digital illustration and were fostering some of the first digital illustration courses around. You couldn鈥檛 find that anywhere. I remember working in the computer lab in the old illustration wing. That served me really well for the rest of my career. Not to mention, you know, the ability to not just draw and illustrate, but do graphic design and think about color and light in a certain way, all those fun fundamentals and the foundation was so strong. I pull from the fundamentals all the time. You are just always looking for complementary colors or how to make something pop with contrast, or the right composition to make you feel a certain way. That鈥檚 present in all of those core classes that I had with Dave Chow and Keith and everything that I learned from Gil Ashby. They鈥檙e all just super influential.

鈥淚 think to be a successful commercial artist, the collaboration actually comes before you even do any of the drawing.鈥

You can hear very clearly how passionate you are about everything that you鈥檝e learned. What would you say you love the most about what you do, your job or what you鈥檙e working on?

Oh man, it鈥檚 a roller coaster. The highs can be really, really high, you know? You can get a chance at designing a creature or a character, and for me, that was always the apex. Like, oh my god, I鈥檓 creating some character that鈥檚 going to be on screen, that鈥檚 going to be a living, breathing thing, that鈥檚 going to interact with characters. Vecna (from Netflix鈥檚 Stranger Things) was a huge one for me because even though it was a practical sculpt at first, it was the first real thinking character I got to do. That was so fun, just coming up with the design. I think I got a little overeager. I feel like I drew a couple hundred options for the brothers. Poor guys were looking at so many drafts of different options, and I didn鈥檛 want to leave anything on the table. Now, I think I would just trust my expertise and give them a few to pick from, but that was an important thing for me. That was something that I really cherish. The other thing would probably be doing storyboards for certain sequences that have become sort of iconic. Season 4 of Stranger Things, for example, when Max is in the mind layer, that red world and she鈥檚 running away from all the things falling out of the sky and heading towards the portal, and Kate Bush鈥檚 鈥淩unning Up That Hill鈥 is playing, and all of that is happening, in my mind in a room where I鈥檓 just making these drawings. Then they put the drawings on a big board while they鈥檙e filming it and they literally cross off the drawings per shot. Then you have a sequence, and that becomes something that鈥檚 ingrained into what people think of when they think about the show. There have been so many sequences like that over the years that I鈥檝e been lucky enough to be a part of. And it just starts with me reading the script and getting inspired and thinking, 鈥淲hat would be cool?鈥 That鈥檚 me just making a little drawing. That鈥檚 where it starts. And then it鈥檚 on the screen. It鈥檚 crazy.

Vecna concept art by Michael Maher Jr.
Do you feel like collaboration and teamwork is something that you enjoy when it comes to what you do?

Yeah, totally. I think for commercial art, collaboration is mandatory. You鈥檙e going to have somebody who will give you an assignment, and then you鈥檒l have to iterate. Very rarely is it the first thing that works, especially in film. You have the art department, you鈥檙e talking with visual effects, and you want the director to have what they would like. You want to think about what the actors are going to do and give them some space to do their thing on the day, and you have to think about the complexities of the shoot, how fast it鈥檚 going to be. I think to be a successful commercial artist, the collaboration actually comes before you even do any of the drawing. I would search around for other people鈥檚 opinions on what they would want and synthesize everyone鈥檚 needs, and try to make it as smooth as possible. It鈥檚 such a mandatory obligation to be collaborative and eventually it just feels secondhand.

鈥淪ometimes it鈥檚 not just the raw talent that gets you in the door. It鈥檚 equally important to be a little tenacious and go for what you want to do and not give up.鈥

I think it鈥檚 super helpful for current students in particular, but also potential students to understand duality and the need to be flexible. That trust within yourself and your decision-making, do you feel like that was innate within you, or do you think that that was something that you built over time?

I think that鈥檚 definitely something you come to trust, because early on in any career, in any discipline, you feel uneasy when given a task because maybe there are too many options. It鈥檚 hard to narrow it down. It鈥檚 hard to know where to start. It鈥檚 hard to know what to focus on. Anything with repetition becomes easier, and you won鈥檛 have that uneasiness inside when you鈥檙e stepping into whatever you鈥檙e endeavoring to do. I think it鈥檚 good to have those feelings first. There鈥檚 a saying that in storyboarding, especially in film, you can draw any different camera angle from any different place, but why? Why are you drawing it from that angle? You have to consider emotion, and feeling, and storytelling, and all that stuff. I think you kind of find yourself asking why all the time, and because of that I think it makes you a better artist. No matter what discipline, what is the intention behind something, and how pure can you get that intention? How crystal clear can you make that thing that鈥檚 just under the surface of what you鈥檙e doing? That鈥檚 what gets to be really fun, when there鈥檚 stuff that people don鈥檛 even think about, and if someone looks at something that was shot or something that you did, and they get a feeling, but they don鈥檛 really know why. You know, that鈥檚 cool.

Michael Maher Jr. alumni artwork stranger things storyboard
Michael Maher Jr. alumni artwork stranger things storyboard
More recently, you worked on Stranger Things. You had the opportunity to direct. Is that something that you鈥檝e always known that you wanted to do as well?

No, not at all. By Season 3, I think I had done probably a thousand storyboards for the show. There were times when I remember drawing until my hand would bleed. I would draw so much and for so long. You present often enough that there鈥檚 a familiarity there. After a while, they鈥檙e like, okay, you know the tone of the show. You鈥檝e presented and worked with multiple directors who are working within the same sandbox. You know all the characters; sometimes you know a little bit more or are thinking of things that we aren鈥檛 thinking of, and you earn a little bit of trust. I was really lucky that they took that trust and asked me to direct a few shots. I remember in Season 3 the big monster in the mall, trapesing around, smashing things, going through the gap, hunting the kids, all of that was me with some guy and a beach ball running around as the mind flayer, taking those camera angles and eventually, working with the vendors to create the monster and put it into the shot. I鈥檇 have to take a lot of intention with my storyboards, knowing where the monster is going to be, how it鈥檚 going to be framed. It takes it out of that two-dimensional storyboard into an environment where all of a sudden, you鈥檙e in charge of the way the camera moves. That was my first foray into directing and, again, a huge leap for my career. I have a ton of thanks for the Duffer brothers for having that trust in me to allow me to take that leap. Later on that led to directing 500 extras running around and shooting an entire army platoon searching for things throughout the base. Then they had me work with the main cast, and by the end of Season 5, a lot of the end battle is my stuff.

鈥淵ou can listen to your gut, and it鈥檒l tell you where to go.鈥

So, is this your ultimate goal, to do more of that? Is there something else that you want to try?

I do truly love all the aspects of it, and even when offered the opportunity to do concept art or design, I cannot pass it up. It feels like a natural progression in my career to move to the next. For the students out there or the people thinking about going into this 鈥 I had to take a leap of faith, and I had to invest in myself, and I had to say, yeah, I can do that. Because I had done it previously, but not to the extent that they needed, and I felt like it was going to be a challenge. I think that ended up paying off quite a bit.

Just like you have other people trusting you, it鈥檚 a moment of you showing yourself some trust, which is cool.

Yeah. Yeah, yeah.

Michael Maher Jr. alumni artwork stranger things storyboard
Michael Maher Jr. alumni artwork stranger things storyboard
If you had any advice to share with current students or potential students, what would you say?

One thing that I learned, not only through going to school, but even coming out of school, is that sometimes it鈥檚 not just the raw talent that gets you in the door. It鈥檚 equally important to be a little tenacious and go for what you want to do and not give up. I think that comes from a burning interest in doing something, which I was lucky enough to have. I was lucky to know relatively early on what I wanted to do. I wanted to draw, I wanted to illustrate. I wanted to tell stories in that way. And because I identified that early, I was able to take steps and build and work. Even though it wasn鈥檛 honed in exactly on storyboards, designing creatures, or directing from the get-go, I was always taking steps and building from the fundamentals, taking the courses at 黑料专区 鈥 doing all the things that I could lean on later in design, and I think that really served me well. I don鈥檛 want to discourage any students who aren鈥檛 sure what they want to do and are kind of searching for something. For them, I would say, there鈥檚 an undeniable feeling you get when you鈥檙e doing something that feels really enticing. Like you could do this again and again, and maybe it鈥檚 not very obvious to you at first, but if time goes by and you鈥檙e in it, and you鈥檙e not noticing you鈥檙e in a state of flow, then I would pursue whatever that is. That has been the thing that I鈥檝e propelled forward with, and it鈥檚 evolved over time. It doesn鈥檛 always have to be the one thing. You can listen to your gut, and it鈥檒l tell you where to go. Interests change, you know?

The discipline and the skills and the trust you build in yourself and the creativity that you foster in yourself, the more you push it, the better life gets.

Were there ever any moments of doubt? Did you ever think maybe this isn鈥檛 it for me?

Oh my god. Yeah.

How did you overcome that?

When I came out of school in 2007, 2008 was the housing crisis. I didn鈥檛 always have work as an artist, so I would get other jobs here and there. Even if it was on the periphery, I always wanted to do something creative just to keep my mind in it. I worked at the DIA, for example. I heard about a job where they did these things called 鈥淒rawing in the Galleries.鈥 They鈥檇 set up easels inside some of the galleries and kids would come through. You鈥檇 encourage the kids and the adults to sit down and draw what鈥檚 on the wall or draw something inside the museum. I sort of just stayed around it, always looking for opportunities to keep my mind thinking creatively. The longer you鈥檙e away from it, the more you start to get rusty, and it takes time to build the muscle again. That was just in the early part where there was some doubt and discovery, and it was difficult to stay creative, and I wasn鈥檛 on track in my career. But even when you are working in your career, you have these moments where you feel like all is lost. But the better you get at overcoming those challenges, the more you鈥檝e had to hurdle things 鈥 that鈥檚 the tenacity that I鈥檓 talking about. That鈥檚 another skill to couple with your fundamentals that will serve you for the rest of your career.

鈥淎 lot of my experience at 黑料专区 I look back on really fondly. The people that I met there, I keep in touch with, a lot of the teachers, what they told me, and what we worked on, I apply every day.鈥

What would you tell your younger self?

Don鈥檛 be afraid to push it. Really push your skills and your discipline. A lot of stuff that you鈥檒l do will not matter, but the discipline and the skills and the trust you build in yourself and the creativity that you foster in yourself, the more you push it, the better life gets. It took me a long time to realize that, and even at 黑料专区, looking back, I wish I had maximized my potential, taken more courses in other places, and gotten more knowledge from different crafts when it was available to me. Now I鈥檓 doing not only digital illustration, but I was sculpting later in my career, and I never took a sculpting class at 黑料专区. I was just so bummed about that. The amount of 3D modeling I do now, it鈥檚 insane. I only took one course in intro to Maya at 黑料专区 because I never expanded my interests while I was there. My regret would be that I didn鈥檛 try enough things or push the envelope on everything that I could creatively. When you have those electives, and you have a chance to take something different, you never know how it鈥檒l serve you in the end.

Is there a specific memory you have of when you came to 黑料专区, whether it was your first visit, your first day, or your last day, that sticks out to you?

Oh man, there鈥檚 a lot of those. I remember it very vividly. It was a really important step because, I was going to be an artist, you know, that鈥檚 huge. And even Robert Schefman鈥檚 (previous 黑料专区 Foundation Chair) first lecture is so daunting. It feels so scary. One of the first things he says 鈥 it鈥檚 been how many years I remember this like the back of my hand. He鈥檚 like, 鈥淵ou are probably one of the better artists in your small little community before coming to this school. Now you are basically just as good as everyone else. So, what鈥檚 going to make you a little bit better than everyone else? How are you going to advance?鈥 And of course, he was trying to teach knowledge and expansion, and kind of scare the people out of there that don鈥檛 belong there, maybe. Taking that course and really listening to him and taking it to heart was a big deal. He probably doesn鈥檛 even know who I am. He would never even recognize me or anything 鈥 but that had a profound effect on me. You know, a lot of my experience at 黑料专区 I look back on really fondly. The people that I met there, I keep in touch with, a lot of the teachers, what they told me, and what we worked on, I apply every day. It was a really important thing for me to have been there when I was, and it was an important thing for me to launch out and do my own thing and go off to Los Angeles afterwards. I feel like I鈥檓 really lucky to have had the balance of learning from people in the place where I grew up and then exploring the world and finding what I wanted to do.

Michael Maher Jr. Headshot

/wp-content/uploads/2026/05/DSC_3222.jpg
/wp-content/uploads/2026/05/DSC_3237.jpg
/wp-content/uploads/2026/05/DSC_3247.jpg
/wp-content/uploads/2026/05/DSC_3257.jpg
/wp-content/uploads/2026/05/DSC_3371.jpg
/wp-content/uploads/2026/05/DSC_3337.jpg
/wp-content/uploads/2026/05/DSC_3304.jpg
/wp-content/uploads/2026/05/DSC_3445.jpg

Veronika Scott, who turned a class project into an internationally recognized workforce development organization, is 黑料专区鈥 2026 Distinguished Alumni.

鈥淚 don鈥檛 think I would鈥檝e started Empowerment Plan anywhere else,鈥 said Scott, 鈥11 Product Design.

Upon the advice of her grandfather, Scott chose to attend 黑料专区, which awarded her a scholarship and financial aid, rather than taking out student loans to go to Yale University. It was during her junior year that Product Design Professor Stephen Schock challenged Scott and her classmates to design a product that filled a specific need in the community.

Leaning into her own experiences with poverty and homelessness growing up, Scott spent three days a week for about five months at the Neighborhood Service Organization (NSO), a Detroit-based health and human services agency. Through conversations with those who鈥檇 been displaced, some for years, she learned more about the realities people who live on the street face and was inspired to design the first prototype of what is now the weather-resistant EMPWR coat.

鈥淚t was about creating something I wish had existed for my own parents,鈥 Scott said.

That prototype took 80 hours to create, and unlike the coat-sleeping bag version now distributed across the United States and to 22 other countries, Scott鈥檚 original design was a coat-tent.

鈥淭he tent part never panned out,鈥 she said. 鈥淎nd it was hilarious.鈥

Once the project was complete, people Scott had spoken to through NSO began asking about where they could get their coats. 鈥淎nd I said, 鈥榃ell, I don鈥檛 know. It takes me two weeks to make one and you don鈥檛 want the one I鈥檓 making because it鈥檚 not that great. I鈥檓 not a good sewer,鈥欌 she said.

Even though Scott had received mixed feedback, she decided to pushed forward. Her first challenge was startup capital, since she didn鈥檛 have the funds personally or even close family or friends to approach. Instead, she turned to 黑料专区.

Scott met 鈥渨ith everyone that I could meet with as a student,鈥 from professors to the legal team, who advised her to create a business plan. Figuring out that essential roadmap for any organization required the advice of more 黑料专区 staff members. She eventually connected with Imre Molnar, who helped guide her project through an independent study. The two met weekly, with Molnar 鈥 a former design director for outdoor gear maker Patagonia 鈥 eventually setting her up with Detroit-based Carhartt. 鈥淗e truly believed that [Empowerment Plan] could be something, that it actually could be a business or an organization when I did not,鈥 Scott said. 鈥淚 didn鈥檛 know that it could be something like that. And I certainly didn鈥檛 think I was the right person either.鈥 For early iterations of the EMPWR coat, Scott tried a variety of recycled materials, such as billboard fabric, construction fencing and door paneling from General Motors鈥 vehicles, as well as Tyvek. 鈥淵ou name it, I tried to sew with it,鈥 she said. Learning to take feedback while at 黑料专区 was crucial to the development process, and to her role as CEO and founder of Empowerment Plan. 鈥淥ne thing that I took away from 黑料专区 was how to take a critique and learn from those critiques and continue to improve,鈥 she said. After graduation, Scott began working with different partners, including Carhartt and RefrigiWear, an Atlanta-based company that produces garments for cold storage. According to Scott, Carhartt helped her to understand how to make long-lasting, durable apparel, and from RefrigiWear, what goes into clothing designed for temperatures as low as negative 40 degrees. But as it turns out, finding the perfect materials for the EMPWR coat and then producing and distributing the sleeping bag-coat was only part of what Scott would do through Empowerment Plan. Because one afternoon, as she was leaving NSO during those days of initial research, a woman had told her, 鈥淚 don鈥檛 need a jacket. I need a job.鈥 That stuck with her, and when it came time to hire employees, she sought people who would need to use the coat 鈥 with hopes of them never having to use the coat again. Empowerment Plan created a 鈥減aid-to-learn鈥 model, pairing full-time employment with supportive services and programs. In addition to working as sewing techs, employees can earn their GEDs, gain financial skills and receive mental health services. Those early years of creating her organization wouldn鈥檛 have been possible if she鈥檇 incurred student loan debt, given that she didn鈥檛 collect a salary for two years. 鈥淗ad I needed to worry about paying back student loans or deferring loans, I wouldn鈥檛 have been able to do it,鈥 Scott said. 鈥淚 think of that as [not only] another gift from my grandfather, but also 黑料专区.鈥 Empowerment Plan also wouldn鈥檛 have helped hundreds of employees and their families overcome homelessness or distributed its 100,000th coat in March. 鈥淚 love my job,鈥 Scott said. 鈥淲hat I鈥檝e realized over the years is how lucky I am. I had an incredible experience [at 黑料专区]. I had an incredible mentor and wouldn鈥檛 be the same without it.鈥

Echoes: 黑料专区 Alumni Voices in Clay brings five decades of 黑料专区 ceramics alumni to the international convening.

As the National Council on Education for the Ceramic Arts (NCECA) holds its first-ever conference in Detroit, the 黑料专区 (黑料专区) presents Echoes: 黑料专区 Alumni Voices in Clay, an exhibition featuring over 30 黑料专区 Ceramics alumni, on view March 20 鈥 April 18, 2026, at Charach Family Galleries (formerly Center Galleries), located at 301 Frederick St.

While NCECA previously convened in Michigan in 1967 at Michigan State University in East Lansing, the 2026 gathering marks the organization鈥檚 first conference hosted in Detroit and is expected to bring thousands of ceramic artists, curators, collectors, and educators to the region for exhibitions, lectures, and citywide programming.

Bringing together alumni spanning more than five decades, Echoes highlights the national reach and evolving influence of ceramics at 黑料专区. The exhibition reflects how 黑料专区-trained artists continue to expand contemporary ceramics through sculptural experimentation, hybrid material practices, and interdisciplinary approaches to clay. It is part of a broader network of NCECA exhibitions and cultural programming taking place across institutions and galleries in Detroit.

www.ccsdetroit.edu/wp-content/uploads/2026/03/CB3A6547.jpg Work by Joy Kin 鈥19

鈥淲ith Detroit hosting NCECA for the first time, Echoes is both a recognition of the generations of artists who have shaped contemporary ceramics and a celebration of the 黑料专区 alumni who continue to expand its language,鈥 said Claire Thibodeau, Assistant Professor, Studio Art and Craft, Section Lead of Ceramics at the 黑料专区. 鈥淭his exhibition reflects the depth and strength of Detroit鈥檚 creative community while highlighting the lasting impact of our graduates within the broader ceramics field.鈥

Featured artists include Laith Karmo (鈥04), Hayden Allison Richer (鈥15), Kenneth Baskin (鈥02), Elysia Vandenbussche (鈥11), Joy Kin (鈥19), Emily Duke (鈥09), Kaiser Suidan (鈥93), Katie Bramlage (鈥11), Kara Thomas (鈥13), and Sean Evans (鈥01), among others. The exhibition includes alumni graduating from the late 1970s through 2025, reflecting the program鈥檚 sustained contribution to contemporary ceramic arts practice.

www.ccsdetroit.edu/wp-content/uploads/2026/03/CB3A6591.jpg Work by Kaiser Sudan 鈥93

Exhibition Details Echoes: 黑料专区 Alumni Voices in Clay March 20 鈥 April 18, 2026

Hours Tuesday鈥揝aturday, 11:00 am 鈥 5:00 pm; Extended hours during NCECA conference (March 25-28) Charach Family Galleries (formerly Center Galleries) 301 Frederick St., Detroit, MI 48202

Participating Artists Kenneth Baskin (鈥02), Chrys Bonnay Lewis (鈥10), Alexis Bratto (鈥19), Katie Bramlage (鈥11), Hailey Callahan (鈥20), Emma Doppel (鈥24), Emily Duke (鈥09), Anna Edry (鈥25), Jaminely Emmanuelli (鈥19), John Gargano (鈥92), Brett Gray (鈥10), Steven Johnson (鈥17), Laith Karmo (鈥04), Karen Katanick (鈥78), Joy Kin (鈥19), Thea Lavender (鈥24), Emily LoPresto (鈥15), Melissa Mytty (鈥04), Jane Plieth (鈥14), Hayden Allison Richer (鈥15), Drew Siering (鈥24), Janelle Songer (鈥08), Kaiser Suidan (鈥93), Travis Grant Taylor (鈥14), Kara Thomas (鈥13), Karleigh Thompson (鈥14, Fine Arts), Leilani Trinka (鈥92), Elysia Vandenbussche (鈥11), Bobby Veresan (鈥20), Kailani Wolfe (鈥25), Pierpaolo Zaldana (鈥23, Illustration), Tyler Zibkowski (鈥19), and Sean Evans (鈥01).

About the NCECA NCECA supports and advances the field of ceramics by fostering education, research, and creative exchange within the global clay community. The organization鈥檚 annual conference is the largest international convening dedicated to contemporary ceramic art and education, advancing the field through exhibitions, scholarship, and professional development.

黑料专区 alumnus Paul Mobley will be honored at a special evening conversation with 黑料专区 President Donald L. Tuski.

On Thursday, March 26, at 5:30 p.m., the 黑料专区 is pleased to welcome renowned portrait photographer and 黑料专区 alumnus Paul Mobley (Photography, 1983) as the Honorary Doctorate of Fine Arts recipient for a special evening conversation with 黑料专区 President Don Tuski.

Paul Mobley is an American portrait photographer celebrated for creating intimate, timeless images that reveal the personality and spirit of his subjects. His commercial work spans corporate, editorial, and advertising photography, with clients ranging from major brands such as Apple, Microsoft, Ford, and American Express to celebrities and entertainers in film, comedy, and music. His portraiture is known for its emotional depth and authenticity, achieved through his ability to quickly connect with people of all walks of life.

鈥淲e are honored to welcome Paul Mobley back to 黑料专区 to receive an Honorary Doctorate of Fine Arts,鈥 said Don Tuski, President, 黑料专区. 鈥淗is distinguished career in portrait photography and his commitment to documenting everyday Americans living extraordinary lives make him an inspiring figure for our students and the broader creative community.鈥

The event marks a significant milestone in 黑料专区鈥檚 120th anniversary celebrations, as the college honors distinguished alumni who have shaped their industries and exemplify the college鈥檚 legacy of producing world-class creative talent.

Mobley trained at 黑料专区in Detroit and then moved to New York City, where he studied portraiture and assisted renowned photographers, including Annie Leibovitz and David Langley, before launching his own career.

鈥淢y time at 黑料专区 shaped everything about how I approach photography,鈥 said Mobley. 鈥淚 learned to focus on concept and storytelling, not just technique. The experience of honest critiques, experimentation, and risk-taking in those early years still influences my creative process today. Receiving this honor from the institution that launched my career is a powerful reminder of the impact great teaching can have 鈥 and the responsibility to pass that forward.鈥

In addition to commercial assignments, Mobley is widely recognized for his long-form personal projects and photography books. His first major project, American Farmer, became a touring exhibition and book that captured the lives of U.S. farmers and traveled for seven years, reaching over 500,000 people. Other notable projects include Everyday Heroes 鈥 portraits of Americans dedicated to helping others; If I Live to Be 100 鈥 intimate portraits of centenarians from all 50 states; and American Firefighter 鈥 portraits and stories of firefighters across the country. These bodies of work reflect his deep interest in everyday people leading extraordinary lives and his commitment to storytelling through images.

惭辞产濒别测鈥檚 If I Live to Be 100 project will be developed into a traveling exhibition and national museum tour by International Arts and Artists. The exhibition features full-scale portraits of remarkable Americans who have celebrated their 100th birthdays.

He has also served as a keynote speaker, sharing insights on creativity, connection, and the art of portraiture with audiences worldwide.

The event will culminate in the presentation of an Honorary Doctorate of Fine Arts, awarded to Mobley by 黑料专区 President Don Tuski. Mobley joins a distinguished group of 黑料专区 Honorary Doctorate recipients, including automotive design leader Michael Simcoe, architect Suchi Reddy, and artist Kevin Beasley, among others.

The evening will include a 90-minute conversation between Mobley and President Tuski, exploring 惭辞产濒别测鈥檚 formative years at 黑料专区 and his distinguished career in portrait photography, followed by an audience Q&A.

This lecture is presented in partnership with Fujifilm. Fujifilm representatives will be on site throughout the evening to showcase new products and answer questions.

Event Details

An Evening with Photographer Paul Mobley: In Conversation with President Don Tuski Thursday, March 26 at 5:30 PM Wendell W. Anderson, Jr. Auditorium Walter B. Ford II Building 201 E. Kirby Detroit, MI 48202

The event is free and open to the public. Registration is required at Eventbrite. Free parking is available in 黑料专区鈥檚 Brush Street parking structure. To see more of Paul鈥檚 work, visit paulmobleystudio.com.

Annabelle Saco (鈥23 Film) has been holding a camera since she was just a kid. What started as sunshine-filled summer recap videos with friends evolved into a powerhouse career in social media 鈥 with over 62K followers on TikTok 鈥 and freelance videography. Annabelle鈥檚 freelance business, ShotByAnnabelle, has taken her from the sidelines with the Detroit Red Wings and Pistons to the sets of artists like Sexyy Red and Sommer Ray. Annabelle is the ultimate doer. She鈥檚 proof that when you combine a 鈥渢ry anything鈥 attitude with professional skills, you don鈥檛 just follow a career path 鈥 you build your own.

Support the artists and designers in your life. Support everyone in the arts and the creative industries鈥 honestly, we wouldn鈥檛 be anywhere without creatives, in my opinion.

How did you get here? When did you know this career path was for you?

When I was in sixth grade, I took a trip to California. I brought my camera and made a video. That was the moment when I thought there鈥檚 nothing else I鈥檓 going to do in life but film videos. I started off watching YouTubers 鈥 beauty gurus and bloggers, but also photographers like Peter McKinnon. That鈥檚 how I found an interest in both video production and photography, and content creation and social media. Then I started making videos with my friends during the summer. I鈥檇 make a summer edit every single year. I created a YouTube account and Instagram accounts focused on beauty and makeup. My cousin actually 鈥 she went to 黑料专区 鈥 and I鈥檇 watch her make all these projects at home. I thought it was the coolest thing ever. That鈥檚 what struck me to go to 黑料专区. I told my family that if I didn鈥檛 get into 黑料专区, I wasn鈥檛 going to school. I鈥檓 very blessed that I knew at a young age what I wanted to do.

鈥淚 feel like everything I learned at 黑料专区 helped me with my editing now as a creator, which is really such an advantage, especially when it comes to working with brands.鈥

You have so many projects moving at once. How do you stay motivated?

One thing about me is I鈥檓 very family oriented. My family has done so much for me growing up. They鈥檝e provided for me, and they鈥檙e my biggest supporters. So my drive to work hard every single day is my family, because one day I want to be able to provide that for them. Whether that鈥檚 tomorrow or 10 years from now, I know it will happen because it鈥檚 really what inspires me. They鈥檙e such hard workers. They came here with nothing and gave me everything.

Your content is all so diverse. Where do you find creative inspiration?

When I was younger making my summer videos, it was always the music that drove that. I love editing my videos to the beat of the music. I鈥檓 a perfectionist when it comes to it. So every little beat has to match. Songs that have really high energy, high beats are what I love. But then, as a content creator, it鈥檚 also watching other people鈥檚 content and seeing what they鈥檙e creating, which makes me want to create 10 times more. I think the two go hand in hand, and that鈥檚 what I love about it. Then when it came to school, that is what helped me grow as a creator and with my video production skills. One thing that I think really sets me apart as a creator is the technical background that I鈥檝e gained from school. Even if it鈥檚 just me vlogging and doing a food review, I think about the lighting, and the way I want to cut my video. In social media everything鈥檚 so fast cut, and people don鈥檛 realize that no one wants to even hear you breathe. That鈥檚 something that I learned a little bit about in school. I am able to take the background of knowledge that I have and understand what I have to adjust for any situation. I feel like everything I learned at 黑料专区 helped me with my editing now as a creator, which is really such an advantage, especially when it comes to working with brands.

What鈥檚 it like seeing your work come to life?

Seeing my work come to life is really such a cool experience, especially in school. There was this one project that I still think about to this day. I show everyone it. I did a Red Bull commercial for fun. It was a four-day production with my friend, where I got to try so many different things that I never thought I could do. I literally wouldn鈥檛 stop talking about it, and I still don鈥檛. It was awesome. It鈥檚 the same with my content creation work. Sometimes I don鈥檛 know what I鈥檓 filming until the day of. Then, when I get to the final edit, I watch it over and over and over again because I鈥檓 so proud of the work that I put out. One thing that I live by is, 鈥淵ou miss a hundred percent of the shots you don鈥檛 take.鈥 I think it is what has gotten me this far. I鈥檝e worked with organizations like the Detroit Pistons, the Red Wings and the Tigers. I鈥檝e also worked with Lions鈥 players and other companies. Honestly, five years ago, I would鈥檝e never imagined myself working with them. It is very rewarding. If you鈥檙e just sitting down and not taking the chances, you鈥檙e not going to get where you want to be. Going out and asking people for what I want, and not being afraid to get a 鈥渘o,鈥 has also led me to work with Sexyy Red, Sommer Ray, and other artists, athletes and influencers. I鈥檚 really eye-opening to how far you can go with something like this.

What is it that you love most about being a freelancer?

One thing I love about my career is the flexibility and freedom I have. Of course, I can go out and get a corporate job, nine-to-five 鈥 and that鈥檚 just as amazing 鈥 but I love being a freelancer because I鈥檓 not just stuck to one thing. I get to do so many different things. One day I鈥檓 sitting in a Lambo going 90 miles an hour, then the next, I鈥檓 filming videos for a restaurant or the grand opening for a med spa. I鈥檓 all for experiences and opportunities, and I love being able to do a little bit of everything.

You鈥檝e gained quite the following online. What鈥檚 your ultimate goal?

My ultimate goal is to inspire others to go after their dreams. That鈥檚 one thing that I really do try to push. If you have a dream at such a young age, God would not put that in your heart if it wasn鈥檛 meant for you. That鈥檚 really what keeps me going. I don鈥檛 give up because I know it鈥檚 what I鈥檓 meant to do. I want to be that comfort creator for someone if they鈥檙e feeling down. I want to make others happy.

鈥淚 want to be that comfort creator for someone if they鈥檙e feeling down. I want to make others happy.鈥

Is there a 鈥渂ucket list鈥 goal you鈥檙e still chasing?

I鈥檓 striving towards working with the Detroit Lions. One day, I want to be on the field. I actually made a video that was pitching myself as a social media coordinator. I knew that I had to do something that was going to stick out, and that no one else had done. So I went on social media, like I do, and I filmed a video about why they should choose me. I actually got a lot of attention on both Instagram and TikTok. So many people, even Lions鈥 players, were reposting it. I love Detroit sports. There鈥檚 so much hype around them. One day I鈥檒l be on that field, one day.

How do you feel 黑料专区 prepared you for this career?

There are so many ways that 黑料专区 helped me prepare for my career. The AVC (Audio Visual Center) was amazing. I got to work with different kinds of equipment, and knowing all of the advantages and disadvantages of equipment really helps as a creator. And the staff there, they鈥檙e so supportive. Jerome, Laurie and even Amber herself. All the people there are really amazing. They push you to keep trying. Having a social media presence wasn鈥檛 very normal in the film industry, just because it鈥檚 different than an experimental film or commercials 鈥 and those professors and staff really pushed me and said, 鈥淵ou鈥檙e going to make it so far,鈥 and that stayed deep in my heart. I really appreciate them for that. As well as classes, like sound design. I always struggled in school to take what I learned to the next year with me. But now, I really try to think of every single thing about the lighting and sound for every shoot. Learning how to work as a team. That really helped me. Being able to work with others in the studio was really, really nice.

Annabelle Saco sitting at a desk editing a video on a computer
What would you say to a student or parent who is apprehensive about 黑料专区, or to pursuing a creative career?

Nothing is guaranteed. I know being in a creative field, it鈥檚 very out of the norm. We鈥檙e all told to go to a nine-to-five. Get that job. Be in the corporate world. And, of course, those are great. I鈥檓 not downing it. I think those people work just as hard as we do. But I really do think it鈥檚 important that, if you have a dream, to not be afraid to do it. The only ones who fail are the ones who stop trying. And I think, if you really do love something, there鈥檚 no way you can fail. I was very blessed that my parents were very supportive of this. Especially in the Middle Eastern culture, we鈥檙e told to become a lawyer, become a doctor. My family saw the passion that I had for this, and they believed in me just as much. If you鈥檙e a friend or a parent of someone whose dream it is to go to a school like 黑料专区, just try to be supportive. Because the only reason that they might not be doing it is that they don鈥檛 feel they have that supportive system. I really do think that, if they have a passion for it, they are going to make it so much further than anyone could ever imagine. Support the artists and designers in your life. Support everyone in the arts and the creative industries. All they want is a support system behind them. I think that鈥檚 what everyone deserves. Because creatives are 鈥 honestly, we wouldn鈥檛 be anywhere without creatives, in my opinion.

I would love to know what you would tell baby Annabelle 鈥 if you could go back in time.

I could cry thinking about this. If I had to say one thing to little Annabelle, it鈥檚 to not give up on your dreams, and look at how far you鈥檝e come. I think it鈥檚 so beautiful that, even though you did have some bullies in the past, you didn鈥檛 let that stop you now. And nothing will stop me. No one is going to stop me from living out my dreams.

Annabelle Saco filming a TikTok on her phone

Of the seven years Kaylee M. Johnson, 鈥14 Film, has worked in the film industry, she says working on the sets of Seasons 4 and 5 of Stranger Things has been her favorite experience. As a set dresser, Johnson ensured sets were clean and reflected the daily changes made to the script. When filming for Season 5 wrapped, Johnson recalls how bittersweet it was to package and ship the assets for the show as well as go through the warehouse where all the set dressing was held.

鈥淚t was like walking into a history museum,鈥 she said. 鈥淚 knew almost all of the pieces that were in there and what sets they came from.鈥