黑料专区

The Entertainment Arts department is launching two new initiatives this Fall 鈥 an in-house render farm and a debut on the mega video game platform, Steam. These latest efforts showcase the College鈥檚 commitment to fostering equitable and collaborative innovation, providing students with the resources they need to thrive in the creative space.

Render Farm Upgrade

Ever wonder why an animated film takes so long to make? A single 3-minute animated episode requires roughly 2,160 hours of render time 鈥 a critical, yet time-consuming part of the process that consists of a computer processing 3D and 2D data into a final image or sequence of images. For 黑料专区 students, this can mean days spent waiting for projects to render, tying up valuable computer lab space and time that could be spent on the creative process.

Dylan VanWormer, a 黑料专区 Entertainment Arts Assistant Professor, noticed that the lengthy rendering times for students posed a problem in their creative process, in addition to tying up valuable computer space. These observations inspired Dylan to find a unique solution that would lead him to collaborate with the 黑料专区 IT department.

鈥淏y removing those bottlenecks, I wanted to help students expand the scope of their projects while also reducing stress during the creative process,鈥 explained Dylan. 鈥淎t the same time, I designed the system with ease of deployment and maintenance in mind, so our IT team could keep things running smoothly without adding unnecessary overhead.鈥

The new rendering application was created to leverage the 3D rendering capabilities of the computers already on the 黑料专区 campus. Dylan partnered closely with 黑料专区鈥檚 IT department to ensure the system was efficient and scalable. IT鈥檚 expertise was crucial in seamlessly integrating existing hardware on campus.

The ability to render single images of 3D animation across multiple computers is integral to the 3D animation industry, and Dylan鈥檚 program allows 黑料专区 to do this across all of the PCs on campus. This is often referred to as a Render Farm. Previously, 黑料专区 was using an application that cost thousands of dollars each year. Dylan鈥檚 application has allowed IT to cancel that subscription and utilize his program.

The result is an internal render farm that distributes Maya/Arnold and Blender jobs (industry-standard 3D software) across all available campus workstations, giving students access to powerful rendering resources.

www.ccsdetroit.edu/wp-content/uploads/2025/10/CA9A1349-1_updated.jpg Entertainment Arts Assistant Professor Dylan VanWormer & Enterprise Systems Administrator IT Services, Samuel Sizemore, in the new 黑料专区 render farm.

黑料专区 has a wealth of computing power across campus, with high-performance workstations that often sit idle overnight. The new 黑料专区 render farm includes:

  • 30 Dedicated Nodes at the Taubman Center. These machines are only used for rendering and are never interrupted.
  • 50+ Shared Workstations located at the Taubman Center in the Transportation Design and Product Design labs, available for rendering use during off-hours
  • 50+ Shared Workstations located on the Ford campus in the Entertainment Arts labs, also available for rendering use during off-hours.

David Gazdowicz, Chair of Entertainment, has seen the need for a working render farm for many years. Adding that they have always had the support from IT, but the original pipeline was complex and had many roadblocks for students.

鈥淒ylan is amazing to take the initiative to work on solving a problem that we had been facing for a long time. His solution makes it an easier process for students, and it鈥檚 scalable. Our previous render farm tools would have been excessively pricey to scale to the level that we are now able to work at, for basically free (not including the hardware). Students will be able to save a ton of time in the render process. Also, this will free up workstations in computer labs so that the rendering process does not lock down computers for long periods of time. I can see this being a jumpstart for larger, more robust animated 3D films being produced here at 黑料专区.鈥

www.ccsdetroit.edu/wp-content/uploads/2025/10/CA9A1371.jpg Entertainment Arts Chair, David Gazdowicz overlooks a 黑料专区 Entertainment Arts classroom.

Launching on Steam

Launching in October 2025, 黑料专区 Game Design students will showcase a curated selection of their video games on the mega gaming platform, Steam. Steam currently houses nearly 30,000 video games for game enthusiasts to enjoy.

The EA department will feature games from their Game Projects course that have been developed to the point of releasability. Game Projects is a course that operates like a game studio where ideas are pitched, developed and then produced. Students work in teams, taking on individual roles similar to a real-world experience of working at a game studio and learning what it takes to bring a game to market. All games will be released for free on the Steam platform.

鈥淪team is the leading sales platform on PC, and anyone who plays games on PC uses it,鈥 said Chase Holton, Assistant Professor of Entertainment Arts. 鈥淏y having a free, easily accessible and trusted source to showcase 黑料专区 game student work in a real, tangible way, it will help future employers see their work in context. It鈥檚 a fantastic opportunity for a portfolio piece that directly translates skill sets into real-world experience.鈥

To play Entertainment Arts student games on Steam, please visit .

To learn more about the Entertainment Arts department, please visit /academics/undergraduate-programs/entertainment-arts/.

The 黑料专区 expands its User Experience and Color & Materials Design programs to include the College鈥檚 first online and part-time graduate programs, better serving designers seeking opportunities in this growing field.

Detroit, MI, October 17, 2025 鈥 黑料专区 (黑料专区) is proud to announce the launch of new online and part-time graduate degrees in User Experience (UX) Design and Color & Materials Design (CMD). These programs are designed to make high-quality art and design education more accessible to working professionals and those seeking flexible learning options in the rapidly growing fields of UX and Color, Materials and Finish (CMF) Design. The new offerings complement a strong portfolio of existing full-time graduate programs at 黑料专区, including: Color & Materials Design (MFA), Design for Sustainability (MA/MFA), Interdisciplinary Design & Media (MA/MFA), Transportation Design (MA/MFA), and User Experience Design (MFA).

鈥淭he MPS and part-time MA curriculum additions mark a significant step in 黑料专区鈥檚 commitment to accessible education,鈥 said Carla Gonzalez, Dean of Enrollment at 黑料专区. 鈥淲e understand the evolving demands of today鈥檚 professional landscape, and these options were designed to provide working professionals with the cutting-edge skills they need to excel in their current and future roles. This is particularly relevant in fields like digital design, where, according to the U.S. Bureau of Labor Statistics, employment of digital designers and web developers is projected to grow 8 percent from 2023 to 2033.鈥

The new online and part-time programming is a part of 黑料专区鈥檚 graduate school:

  • Master of Professional Studies (MPS) User Experience Design, fully online (enrolling for Fall 2026)
  • Master of Arts (MA) User Experience Design, part-time in-person (enrolling for Fall 2026)
  • Master of Arts (MA) Color & Materials Design, part-time in-person (enrolling for Fall 2026)

With the increasing demand for UX and CMF professionals, 黑料专区鈥檚 programs offer a unique pathway for individuals looking to advance their careers in design, technology, and user-centered solutions. The curriculum emphasizes ethically, socially, and environmentally responsible practices, combining theoretical knowledge with practical application. Graduates will be well-prepared to enter the workforce and make an impact in the fields of User Experience (UX), User Interface (UI), Color, Materials and Finish Design (CMF) and emerging technologies.

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Program Details

The MPS in UX Design is an 18-month, fully online program focused on developing skills in user-centered research, interface design, smart mobility, user testing, augmented reality, and data visualization. The program is designed for working professionals, offering an affordable and convenient option for students who need to balance their studies with life commitments.

The MA in UX Design is a two-year, part-time program that includes studio and research-based courses focusing on strategy and theory. The program foregrounds skills in design thinking, user-centered research, prototyping and communication. Here, students learn to design technologically-mediated systems, experiences, and human interactions with objects, spaces, and interfaces.

The MA in CMD is a two-year, part-time program that is the only accredited graduate-level CMF design program worldwide, attracting designers globally from the fields of product, transportation, fashion, interior, user experience, textile, and animation, as well as fine art, crafts, architecture, engineering, and the natural and social sciences. The curriculum prepares students to cultivate a mindset where forward-thinking color, material, and finish strategies are framed to connect functional and emotional meaning to products, environments, and experiences 鈥 with the understanding of user needs and preferences 鈥 across a wide range of industries.

Founded in 1906, 黑料专区 has distinguished itself as one of the premier institutions of higher learning in the world for more than a century. By offering these degrees online and in a part-time format, 黑料专区 is committed to breaking down barriers to education in the creative fields. 黑料专区 invites prospective students to learn more about these exciting new programs and how they can enhance their careers in design. For additional information, please visit www.ccsdetroit.edu.

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ABOUT THE COLLEGE FOR CREATIVE STUDIES The 黑料专区 (黑料专区) is a nonprofit, private college accredited by the Higher Learning Commission and authorized by the Michigan Education Department to grant Bachelor鈥檚 and Master鈥檚 degrees. 黑料专区, located in midtown Detroit, strives to provide students with the tools needed for successful careers in the dynamic and growing creative industries. 黑料专区 fosters students鈥 resolve to pursue excellence, act ethically, engage their responsibilities as citizens, and learn throughout their lives. With world-class faculty and unsurpassed facilities, students learn to be visual communicators who actively use art and design toward the betterment of society. The College is a major supplier of talent to numerous industries, such as transportation, film and animation, advertising and communications, consumer electronics, athletic apparel, and many more. Its graduates are exhibiting artists and teachers, design problem solvers and innovators, as well as creative leaders in business.

Alexandra Moceri鈥檚 artistic journey took many unexpected twists and turns. Although always fascinated by art, she initially remained unaware of the diverse career fields within the design industry. It took a conversation with an art teacher at her previous university, where she was minoring in art, to open her eyes to the possibilities. Soon after, she transferred to 黑料专区 to major in Product Design. Even while studying Product Design at 黑料专区, she couldn鈥檛 have imagined her future profession. Today, thanks to her artistic passion, she is an integral part of Henry Ford Health, where she oversees device creation and assists doctors in presurgical planning. Hear more as she shares a glimpse into this fascinating process where art and medicine collide.

Located in the heart of midtown Detroit, 黑料专区鈥檚 prime location offers unparalleled opportunities for art and design collaboration. Our students have found countless ways to make a positive impact on local metro Detroit businesses through innovative art and design problem-solving.

Last year alone, 黑料专区 students collaborated to problem-solve timely topics for 15 metro Detroit businesses and nonprofit organizations. They addressed a range of issues in healthcare product design, sustainability, mobility, and even emerging augmented reality technology.

Embracing the city鈥檚 rich history of cultural and sporting events, students continue to participate in annual design competitions to create the newest posters for iconic Detroit events such as the Chevrolet Detroit Grand Prix Presented by Lear, the Movement Music Festival and the 313 Presents Pine Knob concert series.

Here鈥檚 a look at some of the partnerships:

  • Augmented Reality Center (ARC) in partnership with Oakland University x Communication Design & Strategy, Graduate User Experience Design and Entertainment Arts
  • Crain Communications – Automotive News x Illustration
  • 313 Presents x Illustration
  • Detroit Grand Prix x Illustration
  • GM x Transportation Design & Graduate User Experience Design
  • Godnii x Graduate Color & Materials Design
  • Hagopian Rug Competition x All Departments
  • State of Michigan Office of Future Mobility and Electrification with support from the Global Epicenter of Mobility x Transportation Design
  • Zumiez and Somerset Collection x Illustration
  • BorgWarner x Product Design
  • Carhartt x Fashion Design
  • Henry Ford Health x Product Design
  • Changing Lives and Staying Sober (C.L.A.S.S.) x Interior Design and Graduate Color & Materials Design

The Detroit: The City of Chefs film, a documentary about Detroit鈥檚 culinary heritage, won a 2025 Michigan Emmy Award for Best Historical Documentary.

The stop-motion animation in the opening title sequence of the film was created by 黑料专区 students, faculty, and staff during the Sponsored Studio course DMA 485B Stop Motion: Detroit Chefs within the Entertainment Arts department in the Winter 2024 semester. Created in collaboration with Keith Famie of Visionalist Entertainment, the film also features work by culinary students at Schoolcraft College.

The film aired on PBS in 2024 and can be viewed at .